Computers and New Media Reading List

See the class homepage for more information on the class.

See the discussant list (to appear) to see the schedule of presentations about the readings.

Approximate Schedule (Subject to Change)

class 1: (Jan. 18) Class Overview, Introductions, Discussion of Basic Issues, Methods, and Technology

class 2: (Jan. 25) Hamlet on the Holodeck, Janet Murray (Introduction, Chapters 1-3)

class 3: (Feb. 1) Project Work Day, Meet and discuss project ideas and form teams

class 4: (Feb. 8) Hamlet on the Holodeck, Janet Murray (Chapters 4-6)

class 5: (Feb. 15) Hamlet on the Holodeck, Janet Murray (Chapters 7-10)

class 6: (Feb. 22) First Person, (Introduction & Chapter 1, pp. xi-xii & 1-34)
Project Reports, Phase I (Topic Selection, Issues & Approach)

class 7: (March 1) First Person, (Chapters 2-3, pp. 35-116)

class 8: (March 8) First Person, (Chapters 4-5, pp. 117-206)

class 9: (March 22) First Person, (Chapter 6-7, pp. 207-288)

class 10: (March 29) First Person, (Chapter 7-8, pp. 289-318)
Project Reports, Phase III (Prototype Status)

class 11: (April 5) Systems, Studies, and Directions
"The social side of gaming: a study of interaction patterns in a massively multiplayer online game", Nicolas Ducheneaut and Robert Moore, from Proceedings of ACM Computer-Supported Cooperative Work 2004, pp. 360-369.

"Blogging as social activity, or, would you let 900 million people read your diary?", Bonnie Nardi et al., from Proceedings of ACM Computer-Supported Cooperative Work 2004, pp. 222-231.

"Reading and Writing Fluid Hypertext Narratives", Polle Zellweger, Anne Mangen, and Paula Newman, from Proceedings of ACM Hypertext 2002, pp. 45-54.

"Only touching the surface: creating affinities between digital content and paper", Paul Luff et al., from Proceedings of ACM Computer-Supported Cooperative Work 2004, pp. 523-532.

"Supporting musical composition by externalizing the composer's mental space", Shigeki Amitani and Koichi Hori, from Proceedings of ACM Creativity and Cognition 2002, pp. 165-172.

"Directions for hypertext research: exploring the design space for interactive scholarly communication", John Leggett and Frank Shipman, from Proceedings of ACM Hypertext 2004, pp. 2-11.

class 12: (April 12) Multimedia
"Context Perception in Video-Based Hypermedia Spaces", Teresa Chambel and Nuno Guimaraes, from Proceedings of ACM Hypertext 2002, pp. 85-94.

"Hypervideo expression: experiences with hyper-hitchcock", Frank Shipman, Andreas Girgensohn, and Lynn Wilcox, from Proceedings of ACM Hypertext 2005, pp. 217-226.

"Echology: an interactive spatial sound and video artwork", Meghan Deutscher et al., from Proceedings of ACM Multimedia 2005, pp. 937-945.

"MobiLenin combining a multi-track music video, personal mobile phones and a public display into multi-user interactive entertainment", Jurgen Scheible and Timo Ojala, from Proceedings of ACM Multimedia 2005, pp. 199-208.

"The multimedia challenges raised by pervasive games", Mauricio Capra et al., from Proceedings of ACM Multimedia 2005, pp. 89-95.

class 13: (April 19) Agents and Stories
"Heroes, Villains, Magicians, ...: Dramatis Personae in a Virtual Story Creation Environment", Ana Paiva, Isabel Machado, and Rui Prada, from Proceedings of ACM Conference on Intelligent User Interfaces, 2001, pp. 129-136.

"Interacting with Virtual Characters in Interactive Storytelling", Marc Cavazza, Fred Charles, and Steven J. Mead, from Proceedings of the International Conference on Autonomous Agents, 2002, pp. 318-325.

"Managing Interaction Between Users and Agents in a Multi-agent Storytelling Environment", Mark Riedl, C.J. Saretto, and R. Michael Young, from Proceedings of the International Conference on Autonomous Agents, 2003, pp. 741-748.

"Interactive humanoids and androids as ideal interfaces for humans", Hiroshi Ishiguro, from Proceedings of the International Conference on Intelligent User Interfaces, 2006, pp. 2-9.

class 14: (April 26) Project Reports, Final (Presentation and Demonstration)