|LIS 385T.6 Computer-Human Interaction||INSTRUCTOR: Dr. John Leggett|
|June 7-20, 2000||PHONE: 979/845-0298|
|10 am-12 pm; 1 pm-3 pm||EMAIL: firstname.lastname@example.org|
|ROOM: UTC 4.114|
InstaGrades 25 Homework 50 Metaphor and Icon Design Lab 25 Chapter Presentation 25 Chapter Discussant 25 Term Project 50 Team Problem Seeking 50 Team Design and Prototype 50 Total Points 300
Final course grades will be based on total points: A: 270; B: 240; C: 210; D: 180; F: below 180.
InstaGrades: 5 one question quizzes at 5 points each.
Homework: 5 short homeworks at 10 points each.
Metaphor and Icon Design Lab: The Metaphor and Icon Design Lab consists of designing user interface abstractions and their icons.
Chapter Presentation: Each student will be responsible for presenting two chapters of the text. The presentation will consist of a 15 minute overview of material drawn from the chapter and other resources. The presentation will be done via the WWW using PowerPoint slides. [Note: a complete set of slides is available for the class (in pdf format) - you may choose to use these slides (via acroread) or make your own.] It is expected that additional resources (probably from the Internet) will be linked into the presentation. Each class member should read the material before class and be prepared to participate in the class discussion.
Chapter Discussant: Each student will be a lead discussant for two chapters of the text. This student will promote scholarly discussion by providing several arguable points for the class to consider. The discussion will last approximately 15 minutes.
Term Project: The purpose of the term project is to expose the student to a topic of current research interest in the CHI community. The term project will take the form of a lectured tutorial via the WWW. Each term project must be approved (see Homework #3). You will present your project to the class and your grade will reflect the information content of your tutorial and the quality of your presentation. Your presentation will last approximately 15 minutes. We will discuss this in class.
Team Design Project: The class will self-divide into three member project groups. Each group will design a future interactive device. We will brainstorm some of these devices and device ideas in class and you will see interesting ideas in the book and other readings for the class. The device will require some amount of industrial design. That is, the device will be a new physical object in the real world. We are as interested in the design process as we are the user interface. All design projects must be approved (see Homework #3). There are two parts to this project: problem seeking and design and prototyping. We will discuss this in class.